Files
ImmortalClanVue/src/components/ClaimComponent.vue
T
2023-10-18 23:26:29 +02:00

227 lines
6.8 KiB
Vue

<template>
<card-component>
<template v-slot:headline> Unclaimed </template>
<template v-slot:body>
<token-name-price
:name="tokenStore.getToken(walletStore.memeToken?.contractAddress)?.name"
:price="formatNumber(walletStore.unclaimedRewards)"
></token-name-price>
<token-logo img="/assets/img/token/bloodline.png" :alt="'bloodline logo'"></token-logo>
</template>
<template v-slot:actions>
<template v-if="walletStore.unclaimedRewards > 0">
<Transition name="smooth">
<div class="connected-stake-buttons" v-show="!stakeMenu">
<div class="btn btn-immortal mid-mid-text" @click="claimAll" v-if="stateStake === 0">Claim</div>
<div class="btn btn-immortal mid-mid-text" disabled v-else-if="stateStake === 2">
Sign Transaction
</div>
<div class="btn btn-immortal stake-button" disabled v-else-if="stateStake === 3">
<loading-component></loading-component>
</div>
<div class="btn btn-immortal mid-mid-text" @click="openStake">Stake</div>
</div>
</Transition>
<Transition name="smooth">
<stake-menu
v-model="tokenNumber"
@close="stakeMenu = false"
:amount="walletStore.unclaimedRewards"
:stake="stake"
v-if="stakeMenu"
>
<template v-slot:body>
<div class="btn btn-immortal stake-button" disabled v-if="stateClaimComp === 0">
Enter Amount
</div>
<div
class="btn btn-immortal stake-button"
v-else-if="stateClaimComp === 1"
@click="stakeAndClaimAllCycles"
>
Stake & Claim Rest
</div>
<div class="btn btn-immortal stake-button" disabled v-if="stateClaimComp === 2">
Sign Transaction
</div>
<div class="btn btn-immortal stake-button" disabled v-if="stateClaimComp === 3">
<loading-component></loading-component>
</div>
<div
class="btn transparent small-text cancel-button text-center"
@click="stakeMenu = false"
>
Cancel
</div>
</template>
<template v-slot:message-end>
<div class="input-balance">
Balance:
{{ formatNumber(walletStore.unclaimedRewards) }}
</div>
</template>
</stake-menu>
</Transition>
<div class="connected-stake-first-round small-text text-center">
You can claim, once the cycle is over.
</div>
</template>
<template v-else>
<div class="btn btn-immortal mid-mid-text text-center" @click="router.push({ name: 'home' })">
Go to Sacrifice
</div>
<div class="small-text text-center">Sacrifice to earn $BLOOD</div>
</template>
</template>
</card-component>
</template>
<script setup>
import { ref, computed } from "vue";
import CardComponent from "@/components/CardComponent.vue";
import StakeMenu from "@/components/StakeMenu.vue";
import TokenNamePrice from "@/components/TokenNamePrice.vue";
import TokenLogo from "@/components/TokenLogo.vue";
import { waitForTransaction } from "@wagmi/core";
import LoadingComponent from "@/components/LoadingComponent.vue";
import StakeSuccessToast from "@/components/toasts/StakeSuccessToast.vue";
import { useWalletStoreV2 } from "@/stores/walletV2";
import { useTokenStore } from "@/stores/tokens";
import { useRewardLockerStore } from "@/stores/rewardlocker";
import { useRouter } from "vue-router";
import { useToast } from "vue-toastification";
import { formatNumber } from "@/helper/helper.js";
import { showSuccessToast } from "@/helper/toast.js";
const toast = useToast();
const rewardLockerStore = useRewardLockerStore();
const walletStore = useWalletStoreV2();
const tokenStore = useTokenStore();
const router = useRouter();
const props = defineProps({
stakeonly: {
type: Boolean,
required: false,
default: false,
},
});
const stakeMenu = ref(false);
const stake = ref(null);
const tokenNumber = ref(null);
/**
* state 0 enter amount
* state 1 rdy to go
* state 2 signing
* state 3 loading
* state 4 staked
*/
const state = ref(0);
const stateClaim = ref(0);
function openStake() {
stake.value = true;
stakeMenu.value = true;
}
async function stakeAndClaimAllCycles() {
try {
const unclaimedRewards = walletStore.memeToken?.unclaimedRewards / 10n ** tokenStore.memeToken.decimals;
stateClaim.value = 2;
console.log("unclaimedRewards", unclaimedRewards);
const coefficient = BigInt(10000 * tokenNumber.value) / unclaimedRewards;
var hash = await rewardLockerStore.stakeAndClaimAllCycles(coefficient);
stateClaim.value = 3;
const data = await waitForTransaction({
hash: hash,
});
stateClaim.value = 4;
var rewardData = data.logs.find((logObject) => {
return logObject.topics.find(
(topic) => topic === "0xd0813ff03c470dcc7baa9ce36914dc2febdfd276d639deffaac383fd3db42ba3"
);
});
//
console.log("rewardData", rewardData);
//ClaimedReward (address staker, uint256 reward)
const outputClaim = BigInt(rewardData.topics[2]) / 10n ** tokenStore.memeToken.decimals;
showSuccessToast(
formatNumber(outputClaim),
"Success!",
"You just claimed and staked",
"Join the next cycle to increase your rewards and win with your clan"
);
await walletStore.loadWalletData();
} catch (error) {
stateClaim.value = 0;
console.error(error);
throw new Error(error);
}
}
async function claimAll() {
try {
state.value = 2;
const hash = await rewardLockerStore.claimAll();
state.value = 3;
const data = await waitForTransaction({
hash: hash,
});
var rewardData = data.logs.find((logObject) => {
return logObject.topics.find(
(topic) => topic === "0xd0813ff03c470dcc7baa9ce36914dc2febdfd276d639deffaac383fd3db42ba3"
);
});
//
console.log("rewardData", rewardData);
//ClaimedReward (address staker, uint256 reward)
const outputClaim = BigInt(rewardData.topics[2]) / 10n ** tokenStore.memeToken.decimals;
showSuccessToast(
formatNumber(outputClaim),
"Success!",
"You just claimed",
"Join the next cycle to increase your rewards and win with your clan."
);
await walletStore.loadWalletData();
} catch (error) {
state.value = 0;
console.error(error);
throw new Error(error);
}
}
const stateStake = computed(() => {
let returnState = 0;
if (state.value === 2) {
returnState = 2;
} else if (state.value === 3) {
returnState = 3;
}
return returnState;
});
const stateClaimComp = computed(() => {
let returnState = 0;
console.log("tokenNumber.value", tokenNumber.value);
if (
tokenNumber.value === null ||
tokenNumber.value === "" ||
tokenNumber.value === 0 ||
tokenNumber.value > walletStore.memeToken?.unclaimedRewards
) {
returnState = 0;
} else if (stateClaim.value === 2) {
returnState = 2;
} else if (stateClaim.value === 3) {
returnState = 3;
} else if (tokenNumber.value !== null || tokenNumber.value !== "" || tokenNumber.value > 0) {
returnState = 1;
}
return returnState;
});
</script>
<style lang="sass"></style>