Add random program generation and mutation.
This commit is contained in:
@@ -0,0 +1,91 @@
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// src/bin/gp_tester.rs
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use anyhow::{anyhow, bail, Result};
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use rand::{thread_rng, Rng};
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// 1) We'll use the helper that reads creation code from a JSON artifact
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use offchain::helpers::artifact::get_creation_code;
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// 2) EvmRunner to deploy & run the interpreter
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use offchain::runner::revm_runner::EvmRunner;
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// 3) AST generation & mutation
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use offchain::gp::generate::random_ast;
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use offchain::gp::genetic_ops::mutated_ast;
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use offchain::compiler::ast::UntypedAst;
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fn main() -> Result<()> {
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// ----------------------------------------------------------------------
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// 1) Read the creation code (Push3Interpreter) using our helper function
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// ----------------------------------------------------------------------
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let creation_hex_filename = "../onchain/out/Push3Interpreter.sol/Push3Interpreter.json";
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let creation_bytes = get_creation_code(creation_hex_filename)?;
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println!(
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"Loaded creation code from {} ({} bytes)",
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creation_hex_filename,
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creation_bytes.len()
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);
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// 2) Create the ephemeral EVM (deploy the contract)
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let mut runner = EvmRunner::new(creation_bytes)?;
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println!("Deployed test interpreter at: 0x{:x}\n", runner.interpreter_addr);
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// 3) We'll generate random ASTs & mutate them
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let number_of_programs = 3; // how many random ASTs to try
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let max_depth = 4; // max AST depth
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let mut rng = thread_rng();
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for i in 0..number_of_programs {
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// a) Generate a random AST
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let ast: UntypedAst = random_ast(&mut rng, 0, max_depth);
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println!("=== Program {} ===", i);
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println!("Random AST:\n{:#?}", ast);
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// b) Run the original AST
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match runner.run_ast(&ast) {
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Ok(outputs) => {
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println!("Original AST ran successfully!");
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println!("Final CODE stack: {:?}", outputs.final_code_stack);
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println!("Final EXEC stack: {:?}", outputs.final_exec_stack);
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println!("Final INT stack: {:?}", outputs.final_int_stack);
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// c) Mutate it a few times
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let mutated1 = mutated_ast(&ast, &mut rng, 0, max_depth);
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println!("\n-- MUTATED 1 --\n{:#?}", mutated1);
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match runner.run_ast(&mutated1) {
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Ok(m1_out) => {
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println!("MUTATED 1 ran successfully!");
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println!("Final INT stack: {:?}", m1_out.final_int_stack);
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}
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Err(e) => {
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println!("MUTATED 1 error: {}", e);
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}
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}
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let mutated2 = mutated_ast(&ast, &mut rng, 0, max_depth);
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println!("\n-- MUTATED 2 --\n{:#?}", mutated2);
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match runner.run_ast(&mutated2) {
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Ok(m2_out) => {
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println!("MUTATED 2 ran successfully!");
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println!("Final INT stack: {:?}", m2_out.final_int_stack);
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}
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Err(e) => {
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println!("MUTATED 2 error: {}", e);
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}
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}
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}
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Err(e) => {
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// If the original fails, we won't bother mutating it
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println!("Original AST error: {}", e);
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}
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}
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println!("=== End of Program {} ===\n", i);
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}
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println!("Finished running & mutating {} random programs.", number_of_programs);
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Ok(())
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}
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@@ -0,0 +1,79 @@
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use rand::Rng;
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use crate::compiler::ast::{UntypedAst, OpCode};
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pub fn random_sublist_ast(rng: &mut impl Rng, max_depth: usize) -> UntypedAst {
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// 1) Choose how many children the top-level `Sublist` will have.
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let len = rng.gen_range(1..=3);
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// 2) Build a vector of sub-ASTs by calling `random_ast` for each child
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let mut children = Vec::with_capacity(len);
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for _ in 0..len {
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// We start at `depth=1` because the top-level sublist itself is `depth=0`.
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children.push(random_ast(rng, 1, max_depth));
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}
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// 3) Return a `Sublist` as the root node
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UntypedAst::Sublist(children)
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}
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/// Generate a random `UntypedAst` by recursively building sub-trees,
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/// int literals, or instructions.
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///
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/// - `depth` tracks how deep we are in the tree.
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/// - `max_depth` is the maximum allowed depth to prevent infinite recursion.
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pub fn random_ast(rng: &mut impl Rng, depth: usize, max_depth: usize) -> UntypedAst {
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if depth >= max_depth {
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// Return something "terminal,"
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// e.g. an IntLiteral or a single Instruction
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random_terminal(rng)
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} else {
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// Weighted choice:
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// 0 => IntLiteral,
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// 1 => single Instruction,
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// 2 => Sublist with children
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let choice = rng.gen_range(0..3);
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match choice {
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0 => UntypedAst::IntLiteral(rng.gen_range(-10..10)),
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1 => UntypedAst::Instruction(random_opcode(rng)),
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2 => {
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// Make a sublist with 1..=3 children
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let len = rng.gen_range(1..=3);
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let mut children = Vec::with_capacity(len);
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for _ in 0..len {
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children.push(random_ast(rng, depth + 1, max_depth));
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}
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UntypedAst::Sublist(children)
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}
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_ => unreachable!(),
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}
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}
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}
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/// Generate a random "terminal" node.
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/// Typically either an int literal or a single instruction.
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fn random_terminal(rng: &mut impl Rng) -> UntypedAst {
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// Weighted choice:
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// 0 => IntLiteral
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// 1 => single Instruction
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let choice = rng.gen_range(0..2);
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match choice {
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0 => UntypedAst::IntLiteral(rng.gen_range(-10..10)),
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1 => UntypedAst::Instruction(random_opcode(rng)),
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_ => unreachable!(),
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}
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}
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/// Generate a random `OpCode` from your known set of instructions.
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pub fn random_opcode(rng: &mut impl Rng) -> OpCode {
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let choice = rng.gen_range(0..6);
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// because we have 6 variants: Noop, Plus, Minus, Mult, Dup, Pop
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match choice {
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0 => OpCode::Noop,
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1 => OpCode::Plus,
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2 => OpCode::Minus,
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3 => OpCode::Mult,
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4 => OpCode::Dup,
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5 => OpCode::Pop,
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_ => unreachable!(),
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}
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}
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@@ -1,10 +1,64 @@
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// use crate::compiler::ast::{Expr};
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use rand::Rng;
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use crate::compiler::ast::{UntypedAst, OpCode};
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use crate::gp::generate::{random_ast, random_opcode};
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// pub fn crossover(a: &Expr, b: &Expr) -> (Expr, Expr) {
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// // stub
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// (a.clone(), b.clone())
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// }
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/// Returns a new `UntypedAst` that is a mutated version of `original`.
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/// We do not modify `original`; we clone or build new pieces as needed.
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///
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/// - `depth`: current depth of this node,
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/// - `max_depth`: max allowed depth (to prevent infinite recursion).
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pub fn mutated_ast(original: &UntypedAst, rng: &mut impl Rng, depth: usize, max_depth: usize) -> UntypedAst {
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// 10% chance: completely replace this node with a fresh random subtree
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if rng.gen_range(0..100) < 10 {
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return random_ast(rng, depth, max_depth);
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}
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// pub fn mutate(expr: &mut Expr) {
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// // stub
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// }
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match original {
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UntypedAst::IntLiteral(val) => {
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// Another small chance to replace the entire node with random subtree
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if rng.gen_range(0..100) < 10 {
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return random_ast(rng, depth, max_depth);
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}
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// Otherwise, "tweak" the int by a small offset
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let delta = rng.gen_range(-2..=2);
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let new_val = val.saturating_add(delta);
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UntypedAst::IntLiteral(new_val)
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}
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UntypedAst::Instruction(op) => {
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// 10% chance to replace node
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if rng.gen_range(0..100) < 10 {
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return random_ast(rng, depth, max_depth);
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}
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// 50% chance to pick a new opcode
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// or else keep the same
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if rng.gen_bool(0.5) {
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UntypedAst::Instruction(random_opcode(rng))
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} else {
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// Just clone the original
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UntypedAst::Instruction(op.clone())
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}
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}
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UntypedAst::Sublist(children) => {
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// 10% chance to replace this sublist entirely
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if rng.gen_range(0..100) < 10 {
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return random_ast(rng, depth, max_depth);
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}
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// Otherwise, mutate zero or more children
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let mut new_children = children.clone();
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if !new_children.is_empty() {
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// Choose how many kids to mutate:
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// e.g., 1..=min(2, children.len())
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let mut_count = rng.gen_range(1..=new_children.len().min(2));
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for _ in 0..mut_count {
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let idx = rng.gen_range(0..new_children.len());
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new_children[idx] = mutated_ast(&new_children[idx], rng, depth+1, max_depth);
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}
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}
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UntypedAst::Sublist(new_children)
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}
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}
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}
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+1
-11
@@ -1,13 +1,3 @@
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pub mod population;
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pub mod genetic_ops;
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// pub mod fitness;
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_dummy() {
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assert_eq!(2+2, 4);
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}
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}
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pub mod generate;
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@@ -0,0 +1,41 @@
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//! src/helpers/artifact.rs
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//! A small helper module to read a Forge artifact JSON and extract the creation code.
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use anyhow::{anyhow, bail, Result};
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use serde::Deserialize;
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use std::fs;
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/// This mirrors the JSON structure: "bytecode": { "object": "...hex..." }
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#[derive(Debug, Deserialize)]
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struct BytecodeObject {
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object: String,
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}
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/// The top-level artifact with a "bytecode" field.
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#[derive(Debug, Deserialize)]
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struct MyContractArtifact {
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bytecode: BytecodeObject,
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}
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/// Reads the given JSON file (a Forge artifact) and returns the raw creation code bytes.
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///
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/// * `filename`: path to the artifact JSON (e.g. `../onchain/out/Push3Interpreter.sol/Push3Interpreter.json`)
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pub fn get_creation_code(filename: &str) -> Result<Vec<u8>> {
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// 1) Read the JSON file
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let creation_json = fs::read_to_string(filename)
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.map_err(|e| anyhow!("Failed to read JSON file {}: {}", filename, e))?;
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// 2) Parse
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let contract_artifact: MyContractArtifact = serde_json::from_str(&creation_json)
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.map_err(|e| anyhow!("Failed to parse JSON artifact: {}", e))?;
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// 3) Extract the hex code
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let raw_hex = &contract_artifact.bytecode.object;
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let stripped_hex = raw_hex.trim_start_matches("0x");
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// 4) Convert from hex => bytes
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match hex::decode(stripped_hex) {
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Ok(bytes) => Ok(bytes),
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Err(e) => bail!("Invalid hex for creation code: {e}"),
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}
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}
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@@ -0,0 +1 @@
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pub mod artifact;
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@@ -0,0 +1,4 @@
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pub mod compiler;
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pub mod runner;
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pub mod gp;
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pub mod helpers;
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@@ -1,19 +1,15 @@
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// src/main.rs
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mod compiler;
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mod runner;
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use std::env;
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// We’ll use your existing AST definitions for parsing
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use compiler::ast::{
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use offchain::compiler::ast::{
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parse_string_to_sexpr,
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sexpr_to_untyped,
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Push3Ast, // The trait
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UntypedAst, // The untyped AST enum
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};
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use runner::revm_runner::{EvmRunner, Push3InterpreterOutputs}; // <--- We import our EvmRunner
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use offchain::runner::revm_runner::{EvmRunner, Push3InterpreterOutputs}; // <--- We import our EvmRunner
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use anyhow::{anyhow, bail, Result};
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use hex;
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@@ -146,7 +146,7 @@ impl EvmRunner {
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self.evm.context.modify_tx(|tx| {
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tx.transact_to = TxKind::Call(self.interpreter_addr);
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tx.data = Bytes::from(call_data);
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tx.nonce += 1; // increment nonce to avoid reuse
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tx.nonce = 1; // increment nonce to avoid reuse
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});
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// 6) Execute the call
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