Add symbolic regression experiment.
This commit is contained in:
@@ -0,0 +1,36 @@
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use anyhow::Result;
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use rand::thread_rng;
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use rand::Rng;
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// Suppose you have these in your library:
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use offchain::gp::generate_spec::ranmdom_code_fixed;
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use offchain::gp::mutation::mutate_by_index;
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use offchain::compiler::ast::UntypedAst;
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fn main() -> Result<()> {
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let mut rng = thread_rng();
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// We'll produce, say, 3 random ASTs ("subjects").
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let num_subjects = 3;
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let max_points = 6;
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for i in 0..num_subjects {
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// Generate a random AST
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let original = ranmdom_code_fixed(&mut rng, max_points);
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println!("=== Subject #{} ===", i);
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println!("Original AST:\n{:#?}", original);
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// Let's do 2 successive mutations on it
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let mut prev = original.clone();
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for mut_idx in 0..2 {
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let mutated = mutate_by_index(&prev, &mut rng, max_points);
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println!("Mutation #{} result:\n{:#?}", mut_idx, mutated);
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prev = mutated; // so the next iteration mutates from the last result
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}
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println!("=== End of Subject #{} ===\n", i);
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}
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println!("Done generating & mutating random ASTs!");
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Ok(())
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}
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@@ -0,0 +1,170 @@
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// src/bin/symreg_experiment.rs
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use anyhow::Result;
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use rand::{thread_rng, Rng};
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use offchain::compiler::ast::{UntypedAst, Push3Ast};
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use offchain::helpers::artifact::get_creation_code;
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use offchain::runner::revm_runner::{
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EvmRunner,
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Push3InterpreterInputs,
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Push3InterpreterOutputs
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};
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use offchain::gp::generate_spec::{ranmdom_code_fixed};
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use offchain::gp::mutation::mutate_by_index;
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use offchain::compiler::push3_describtor::make_sublist_descriptor;
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use ethers::types::U256;
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use ethers::abi::{encode, Token};
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// 1) Generate (x, y) samples for f(x) = 3x^2 + x + 3
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fn generate_samples() -> Vec<(i32, i32)> {
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let mut samples = Vec::new();
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for x in -5..=5 {
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let y = 3 * x * x + x + 3;
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samples.push((x, y));
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}
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samples
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}
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// 2) Evaluate a single AST on a single input `x`, returning the integer
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// that ends up on top of the final int stack (or 0 if empty).
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fn evaluate_ast_on_x(
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runner: &mut EvmRunner,
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ast: &UntypedAst,
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x: i32,
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) -> i32 {
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// a) Convert AST => push3 bytecode
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let code_bytes = ast.to_bytecode();
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let code_len = code_bytes.len() as u32;
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// b) Build a sublist descriptor
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let descriptor = make_sublist_descriptor(0, code_len);
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// c) Provide x in `init_int_stack`
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let inputs = Push3InterpreterInputs {
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code: code_bytes,
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init_code_stack: Vec::new(),
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init_exec_stack: vec![descriptor],
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init_int_stack: vec![x as i128],
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};
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// d) Actually run the interpreter
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let outputs = match runner.run_interpreter(&inputs) {
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Ok(o) => o,
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Err(_) => {
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// If the call fails or reverts, return 0
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return 0;
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}
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};
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// e) If final_int_stack is empty => 0, else top item
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if outputs.final_int_stack.is_empty() {
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0
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} else {
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*outputs.final_int_stack.last().unwrap() as i32
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}
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}
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// 3) Evaluate an AST on all (x, y) samples => compute MSE
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fn evaluate_fitness(
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runner: &mut EvmRunner,
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ast: &UntypedAst,
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samples: &[(i32, i32)]
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) -> f64 {
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let mut error_sum = 0.0;
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for &(x, target_y) in samples {
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let predicted = evaluate_ast_on_x(runner, ast, x);
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let diff = (predicted - target_y) as f64;
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error_sum += diff * diff;
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}
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error_sum / samples.len() as f64
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}
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fn main() -> Result<()> {
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// A) Generate samples for f(x)=3x^2 + x + 3
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let samples = generate_samples();
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// B) Create an ephemeral EVM runner (Push3Interpreter)
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let creation_hex_filename = "../onchain/out/Push3Interpreter.sol/Push3Interpreter.json";
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let creation_bytes = get_creation_code(creation_hex_filename)?;
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let mut runner = EvmRunner::new(creation_bytes)?;
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// C) Setup GP parameters
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let pop_size = 1000; // population size
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let max_points = 15; // max "size" for random code
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let generations = 100; // how many generations we run
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let early_stop_threshold = 1.0; // if error < this => we can stop
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let mut rng = thread_rng();
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// D) Initialize random population
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let mut population: Vec<UntypedAst> = (0..pop_size)
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.map(|_| ranmdom_code_fixed(&mut rng, max_points))
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.collect();
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// E) Main GP Loop
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for gen in 0..generations {
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// 1) Evaluate each => store (ast, error)
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let mut scored: Vec<(UntypedAst, f64)> = population.into_iter()
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.map(|ast| {
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let err = evaluate_fitness(&mut runner, &ast, &samples);
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(ast, err)
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})
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.collect();
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// 2) Sort ascending by error
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scored.sort_by(|a, b| a.1.partial_cmp(&b.1).unwrap());
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// 3) Print best error
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let best_err = scored[0].1;
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println!("Generation {gen}, best error = {best_err}");
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// 4) Check if best is below threshold => early stop
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if best_err < early_stop_threshold {
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println!("Best error < {early_stop_threshold}, stopping early!");
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population = scored.into_iter().map(|(a, _)| a).collect();
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break;
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}
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// 5) Keep best half
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let half = scored.len() / 2;
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let survivors = &scored[..half];
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// 6) Refill population: half mutated, half fresh random
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let mut new_pop = Vec::with_capacity(scored.len());
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// a) keep survivors
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for &(ref ast, _) in survivors {
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new_pop.push(ast.clone());
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}
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// b) how many to add?
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let remainder_size = pop_size - new_pop.len();
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// we do half mutated, half new random
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let mutated_count = remainder_size / 2;
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let random_count = remainder_size - mutated_count;
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// c) add mutated
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for _ in 0..mutated_count {
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let idx = rng.gen_range(0..half);
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let mutated = mutate_by_index(&survivors[idx].0, &mut rng, max_points);
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new_pop.push(mutated);
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}
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// d) add brand-new random
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for _ in 0..random_count {
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let fresh = ranmdom_code_fixed(&mut rng, max_points);
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new_pop.push(fresh);
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}
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// store for next generation
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population = new_pop;
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}
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// F) Final Print
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println!("\n=== Final Population ===");
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for (i, ast) in population.iter().enumerate() {
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let err = evaluate_fitness(&mut runner, ast, &samples);
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println!("Subject #{i}, err={err}, ast={:?}", ast);
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}
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Ok(())
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}
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@@ -0,0 +1,121 @@
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use crate::compiler::ast::{UntypedAst, OpCode};
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use rand::Rng;
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use rand::prelude::SliceRandom;
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#[derive(Clone, Debug)]
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pub enum InstructionAtom {
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/// A normal opcode, e.g. `Plus`, `Minus`, `Dup`, etc.
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Opcode(OpCode),
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/// An ephemeral random constant placeholder.
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/// If chosen, we generate a random literal on the spot.
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EphemeralInt,
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// If you want ephemeral floats, booleans, etc., add more variants
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}
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/// A small struct to hold our entire “instruction set.”
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#[derive(Clone, Debug)]
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pub struct InstructionSet {
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pub atoms: Vec<InstructionAtom>,
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}
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impl InstructionSet {
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pub fn new_default() -> Self {
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// Example: Some opcodes + ephemeral constant
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// Tweak as you like
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use InstructionAtom::*;
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use OpCode::*;
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Self {
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atoms: vec![
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Opcode(Noop),
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Opcode(Plus),
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Opcode(Minus),
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Opcode(Mult),
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Opcode(Dup),
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Opcode(Pop),
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EphemeralInt,
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],
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}
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}
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/// Pick a random atom from this set.
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/// If it's `EphemeralInt`, we produce `UntypedAst::IntLiteral(...)`.
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/// If it's `Opcode(...)`, we produce `UntypedAst::Instruction(...)`.
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pub fn random_atom_as_ast(&self, rng: &mut impl Rng) -> UntypedAst {
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let idx = rng.gen_range(0..self.atoms.len());
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match &self.atoms[idx] {
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InstructionAtom::Opcode(op) => UntypedAst::Instruction(op.clone()),
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InstructionAtom::EphemeralInt => {
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// For ephemeral int, produce a random literal in some range
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let val = rng.gen_range(-10..10);
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UntypedAst::IntLiteral(val)
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}
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}
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}
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}
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pub fn ranmdom_code_fixed(rng: &mut impl Rng, max_points: usize) -> UntypedAst {
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let instr_set = InstructionSet::new_default();
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return random_code(rng, &instr_set, max_points);
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}
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/// The "entry point": random_code(max_points).
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/// 1) Choose actual_points in [1..=max_points].
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/// 2) Return the result of random_code_with_size.
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pub fn random_code(rng: &mut impl Rng, instr_set: &InstructionSet, max_points: usize) -> UntypedAst {
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let actual_points = rng.gen_range(1..=max_points);
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random_code_with_size(rng, instr_set, actual_points)
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}
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/// The main logic:
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/// If points == 1 => pick a single instruction/ephemeral
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/// Else =>
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/// - We "decompose" (points - 1) among sub-codes
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/// - For each sub-points, we recursively call random_code_with_size
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/// - We return a Sublist of those children, possibly in random order
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pub fn random_code_with_size(
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rng: &mut impl Rng,
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instr_set: &InstructionSet,
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points: usize,
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) -> UntypedAst {
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use UntypedAst::*;
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// Base case
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if points == 1 {
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// Choose a random "atom" from instr_set
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return instr_set.random_atom_as_ast(rng);
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}
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// If `points > 1`, let's produce a Sublist
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// We'll break (points - 1) into sub-points via `decompose`
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let subpoints_list = decompose(rng, points - 1, points - 1);
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// subpoints_list is e.g. [2, 3, 5] and sums to (points-1)
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// Then for each "subpoints", we do random_code_with_size
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let mut sub_asts: Vec<UntypedAst> = subpoints_list
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.into_iter()
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.map(|sp| random_code_with_size(rng, instr_set, sp))
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.collect();
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// The spec says "Return a list containing the results, in random order"
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// so let's shuffle sub_asts
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sub_asts.shuffle(rng);
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Sublist(sub_asts)
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}
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/// Decompose a number into random parts.
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///
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/// - If number is 1 or max_parts is 1 => return [number].
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/// - Otherwise pick a random split "this_part" and recurse on the remainder.
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fn decompose(rng: &mut impl Rng, number: usize, max_parts: usize) -> Vec<usize> {
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if number == 1 || max_parts == 1 {
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return vec![number];
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}
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// pick a random "this_part" in [1 .. (number-1)]
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let this_part = rng.gen_range(1..number);
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let mut remainder = decompose(rng, number - this_part, max_parts - 1);
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let mut result = vec![this_part];
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result.append(&mut remainder);
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result
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}
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@@ -1,3 +1,5 @@
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pub mod population;
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pub mod genetic_ops;
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pub mod generate;
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pub mod generate_spec;
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pub mod mutation;
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@@ -0,0 +1,86 @@
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use rand::Rng;
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use crate::compiler::ast::UntypedAst;
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use crate::gp::generate_spec::ranmdom_code_fixed; // or push3-based generator
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/// A "path" is a list of indices leading from the root to a child.
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/// For example, [] is the root, [0] is the root's first child, [0,1] is that child's second child, etc.
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pub type Path = Vec<usize>;
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/// Enumerate all nodes in a DFS order (root first).
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/// For each node, we store the `Path` (list of child indices).
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pub fn enum_nodes_dfs(ast: &UntypedAst) -> Vec<Path> {
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let mut paths = Vec::new();
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dfs_helper(ast, &mut paths, &mut vec![]);
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paths
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}
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/// Recursive helper: `current_path` is a stack we push child indices onto.
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/// `paths` is the global list of final results.
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fn dfs_helper(ast: &UntypedAst, paths: &mut Vec<Path>, current_path: &mut Vec<usize>) {
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// Record the current path as a valid node
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paths.push(current_path.clone());
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match ast {
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UntypedAst::Sublist(children) => {
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// For each child, push its index, recurse, then pop
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for (i, child) in children.iter().enumerate() {
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current_path.push(i);
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dfs_helper(child, paths, current_path);
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current_path.pop();
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}
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}
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UntypedAst::IntLiteral(_) | UntypedAst::Instruction(_) => {
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// Leaf node => no children
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}
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}
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}
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/// Replace the node at `path` in `original` with `replacement`, returning a new AST.
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/// If `path` is empty => we replace the root entirely.
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pub fn replace_subtree(
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original: &UntypedAst,
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path: &[usize],
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replacement: UntypedAst
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) -> UntypedAst {
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if path.is_empty() {
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// means we’re replacing the root
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return replacement;
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}
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// otherwise, we need to walk the sublist chain
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match original {
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UntypedAst::Sublist(children) => {
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// let path_head = path[0], path_tail = path[1..]
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let (first_idx, tail_path) = (path[0], &path[1..]);
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let mut new_children = children.clone();
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new_children[first_idx] = replace_subtree(&children[first_idx], tail_path, replacement);
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UntypedAst::Sublist(new_children)
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}
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// If the path is not empty but we’re not in a Sublist => error or do nothing
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UntypedAst::IntLiteral(_) | UntypedAst::Instruction(_) => {
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// Possibly, if the path is invalid, we ignore. Or we treat it as "replace anyway."
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// Here, we might treat it as an error or a no-op.
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original.clone()
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}
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}
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}
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/// Produces a new AST by choosing exactly one node in `original` at random
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/// (by enumerating them), and replacing it with a new random subtree.
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pub fn mutate_by_index(
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original: &UntypedAst,
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rng: &mut impl Rng,
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max_points: usize,
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) -> UntypedAst {
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// 1) Enumerate all nodes => get a vector of `Path`
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let all_paths = enum_nodes_dfs(original);
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// pick a random path
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let idx = rng.gen_range(0..all_paths.len());
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let chosen_path = &all_paths[idx];
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// 2) Generate a new subtree with our "fixed" random code generator
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let new_subtree = ranmdom_code_fixed(rng, max_points);
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// 3) Replace the subtree at `chosen_path` in `original` with `new_subtree`
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replace_subtree(original, chosen_path, new_subtree)
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}
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