rounds implemented + over all improvements
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import { defineStore } from "pinia";
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import { useMemeburnerStore } from "./memeburner";
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import { useTokenStore } from "./tokens";
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import { useRewardLockerStore } from "./rewardlocker";
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export const useRoundsStore = defineStore("rounds", {
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state: () => ({
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rounds: [
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],
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activeRound: null,
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currentRound: null
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}),
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getters: {
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getCurrentRoundData() {
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return this.rounds[this.activeRound];
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}
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},
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actions: {
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async updateCurrentRound(sacrificedToken, sacrificedAmount) {
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const tokenStore = useTokenStore();
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const memeBurnerStore = useMemeburnerStore();
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var data = await memeBurnerStore.getSacrificedRound(this.currentRound)
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var tokenIndex = this.rounds[this.currentRound].token.findIndex((tokenData) => tokenData.contractAddress === sacrificedToken);
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this.rounds[this.currentRound].token[tokenIndex].amount = data[tokenIndex][1];
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},
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async fillRound() {
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console.log("fillRound");
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const memeBurnerStore = useMemeburnerStore();
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const tokenStore = useTokenStore();
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const rewardLockerStore = useRewardLockerStore();
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// if (this.activeRound === this.currentRound) {
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// console.log("activeRound is not completed");
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// } else
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if (!this.rounds[this.activeRound]) {
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console.log("round not filled --> fill round");
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var data = await memeBurnerStore.getSacrificedRound(this.activeRound)
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var rewardData = await rewardLockerStore.getRewardsForAllToken(this.activeRound);
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var goal = await memeBurnerStore.getGoal(this.activeRound);
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console.log("data", data);
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var tokenArray = []
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for (let index = 0; index < data.length; index++) {
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var tokenData = {};
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const token = tokenStore.token[index];
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console.log("token", token);
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tokenData.name = token.name;
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tokenData.contractAddress = token.contractAddress;
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tokenData.vamplogo = token.vamp.logo;
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tokenData.vampname = token.vamp.name;
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tokenData.amount = data[index][1];
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tokenData.rewards = rewardData[index]
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tokenArray.push(tokenData);
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}
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this.rounds[this.activeRound] = {
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goal: goal, token: tokenArray
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}
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} else {
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console.log("round already filled");
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}
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console.log("this.rounds123", this.rounds);
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},
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},
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});
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